in the third game of the 2020 season for the first time in his collegiate career, Georgia State junior Tucker Gregg had double digit carries in a game. the result? he totaled a game-high 142 yards on 14 carries (and a game-high average of over 10 yards per carry), scoring 1 touchdown and having a game-high long run of 56 yards. the aforementioned stats only happened because of an injury to GA State’s “real” running black, however, and so Gregg’s carries were reduced in the following game against Troy. still, against Troy he totaled 10 carries for 67 yards, including a game-high 27-yard run for a touchdown (for a game-high 6.7 yard average). the “real” running black? he got 25 carries for 115 yards and 0 touchdowns. his long run was 21 yards. for the season so far, Gregg is averaging 7.6 yards per carry, has a long of 56 yards and has 3 rushing touchdowns on only 29 carries. his “more dynamic” teammate is averaging 4.6 yards per carry, has a long of just 23 and also has 3 rushing touchdowns but on 82 carries (in the three games he’s been healthy, he’s had 35, 23, and 25 carries). in addition to the noticeable disparity in production Gregg, a former walk-on who his high school coach “has no idea why colleges didn’t recruit him” despite being one of Georgia’s top rushers (of course), is also a much bigger back than the starter, leading you to believe he’s wear down opposing defenses even more effectively if given more carries. so, since “the best players play,” one wonders why Gregg isn’t getting more opportunities, because clearly he’s the better player.